All Gamers Claims Club Championship After Seven Weeks of Competition
Chinese esports organisation All Gamers has won the 2026 Esports World Cup Club Championship in Paris, ending the two-year dominance of Saudi Arabia’s Team Falcons.
The victory came after seven weeks of competition involving some of the world’s leading professional gamers and esports organisations.
All Gamers finished ahead of Team Falcons, who had won the overall Club Championship in both previous editions of the Esports World Cup. France’s Team Vitality secured third place.
Unlike a conventional final between two teams, the Club Championship is decided by points earned across multiple games throughout the Esports World Cup.
Clubs accumulate points depending on how their players and teams perform in individual tournaments.
All Gamers’ consistent results across several titles ultimately allowed the Chinese organisation to move ahead of Falcons and secure the overall championship.
The win earned All Gamers $7 million in Club Championship prize money, while second-placed Team Falcons received $5 million. The official competition rules allocated $4 million to the third-placed club.
Trackmania Victory Helps Seal Championship for All Gamers
The title race remained extremely close heading into the final stages of the tournament.
Team Falcons entered the closing week as the leaders after strong performances across several games, including a Rocket League championship that took the Saudi organisation to 4,400 Club Championship points.
All Gamers remained within striking distance.
The decisive breakthrough came through French Trackmania player Gwendal “Gwen” Duparc, competing for All Gamers.
His Trackmania victory delivered crucial championship points and ultimately helped the Chinese organisation secure first place in the overall standings.
The result prevented Team Falcons from completing what would have been a third consecutive Esports World Cup Club Championship.
Falcons had entered the Paris tournament as favourites after winning the first two editions held in Saudi Arabia.
All Gamers’ victory therefore represents a significant shift in the competition’s short history and gives China its first overall EWC Club Championship.
Record $75 Million Prize Pool Across 24 Games
The 2026 Esports World Cup carried a record total prize pool of $75 million, making it one of the largest competitive gaming events ever staged.
More than 2,000 professional players representing around 200 clubs from over 100 countries participated in the tournament.
The competition included 25 tournaments across 24 different games.
A separate $30 million was allocated specifically to the Club Championship, which rewards organisations for their overall performance across multiple esports disciplines.
Individual tournaments featured games ranging from Counter-Strike 2 and League of Legends to PUBG, Rocket League, Street Fighter, Tekken, chess, Trackmania and several mobile esports titles.
The format is designed to determine not simply which organisation dominates one game, but which club can perform consistently across the broadest range of esports.
That system proved decisive for All Gamers.
The Chinese organisation collected points across several competitions before its late Trackmania success pushed it to the top of the overall table.
Paris Hosts First Esports World Cup Outside Saudi Arabia
The Paris tournament was historically significant for another reason.
It was the first Esports World Cup held outside Saudi Arabia since the competition was launched in Riyadh in 2024.
The tournament ran in Paris from July 6 to August 23, 2026, with much of the competition staged at Paris Expo Porte de Versailles and the concluding Counter-Strike 2 event held at Accor Arena.
Organisers relocated the event from Riyadh after consultations with stakeholders and concerns linked to the regional security situation.
The Esports World Cup said Paris offered the international accessibility, infrastructure and competitive environment required to stage the seven-week competition at full scale.
The move followed heightened instability in the Middle East during 2026.
Despite the relocation, Saudi Arabia remains central to the Esports World Cup project.
Organisers say they intend to return the competition to Riyadh in 2027.
Macron and Mohammed bin Salman Attend Closing
The tournament’s conclusion also drew high-level political attention.
French President Emmanuel Macron and Saudi Crown Prince Mohammed bin Salman were present as the winners received their trophy during the closing events in Paris, according to French sports newspaper L’Équipe.
France had publicly welcomed the decision to host the 2026 edition, describing it as another major international sporting and digital event for Paris.
The French presidency said the tournament brought more than 2,000 professional players to the capital and reflected expanding cultural and sporting cooperation between France and Saudi Arabia.
For Saudi Arabia, esports remains an important part of its wider investment in gaming, entertainment and international sporting events.
The Esports World Cup was originally established in Riyadh and has rapidly developed into one of competitive gaming’s most lucrative multi-title tournaments.
Team Falcons Falls Short of Historic Third Consecutive Title
Although Team Falcons failed to retain the overall crown, the Saudi organisation remained one of the strongest performers of the tournament.
Falcons won individual competitions during the seven-week event and remained at the top of the Club Championship standings until the final stages.
Before the decisive final weekend, Falcons held 4,400 points compared with All Gamers’ 4,100, leaving the Chinese club needing a major result to overturn the deficit.
That late turnaround made All Gamers’ championship particularly dramatic.
Rather than comfortably leading throughout the tournament, the Chinese organisation overtook the defending champions near the end of the seven-week competition.
Team Vitality completed the podium in third place and received $4 million, the French club confirmed on Sunday.
For All Gamers, the championship represents one of the biggest achievements in the organisation’s history.
It also demonstrates the increasingly global nature of top-level esports, with a Chinese organisation winning an event created in Saudi Arabia and staged this year in France.
After nearly two months, 25 tournaments and millions of dollars in prizes, the 2026 Esports World Cup ultimately ended with All Gamers breaking Team Falcons’ dominance and taking the sport’s biggest multi-game club crown back to China.
