Speculations rise over Sony’s next-gen hardware, including a dockable handheld aimed at rivaling Nintendo Switch 2.
As the current generation of gaming consoles—Sony’s PlayStation 5 and Microsoft’s Xbox Series X/S—approaches the five-year mark, attention is turning to what comes next. The latest wave of speculation focuses on a new PlayStation 6 handheld, a rumored device that could mark Sony’s significant re-entry into the portable gaming space.
According to tech YouTube channel Moore’s Law is Dead, the PS6 handheld may be a dockable console with backward compatibility for both PS4 and PS5 games, offering gamers access to an expansive library of titles from day one. The reported specs include a 16 Compute Unit RDNA 5 GPU, running at 1.20 GHz in handheld mode and 1.65 GHz when docked. If true, this could position the device as a hybrid competitor to the much-anticipated Nintendo Switch 2.
Affordability, Backward Compatibility, and Next-Gen Competition
The handheld is also rumored to be significantly more affordable than Microsoft’s upcoming Xbox Ally X, which is due to launch on October 16, though Microsoft has not revealed its price. Estimated pricing for Sony’s new lineup ranges from $299–$399 for a PS6S (a rumored scaled-down version), $399–$499 for the handheld, and $549–$699 for the base PS6 console. A Fall 2027 release window is being speculated across all models.
In addition to the handheld, a PS6S variant—akin to the Xbox Series S in relation to the Series X—is said to be in development. This model would likely be a more affordable, less powerful option for gamers on a budget.
Although Sony has not officially confirmed any hardware details, historical patterns in its console development and insider information suggest that PS6 development began shortly after the PS5 launch in 2020. These reports are further supported by claims that AMD secured the chipset contract for the PS6 over Intel back in 2022.
Sony’s Strategic Direction: Cloud Gaming with a Console Focus
In a recent interview, Sony Interactive Entertainment CEO Hideaki Nishino reiterated that local gameplay still holds priority for players, despite growing investment in cloud gaming. “Most gamers prefer direct gameplay that doesn’t depend on fluctuating network conditions,” Nishino emphasized, signaling that next-gen consoles will likely continue to prioritize performance over streaming dependency.
Sony’s recent release of the PlayStation Portal, a remote-play handheld, already hinted at the company testing waters in the portable space again. This, coupled with big upcoming releases like Hideo Kojima’s “Physint” and “The Witcher 4”, makes a 2027 PS6 launch increasingly plausible.
Former SIE Worldwide Studios head Shawn Layden has also voiced skepticism over the idea of an entirely digital PS6, citing connectivity and access limitations in many global markets.

